Coat Colours
Every coat in the collection — the Kepler-442b originals worn only by Hyperion, and 73 mintable colours across the seven planet families.
Every ROX horse wears one coat, drawn at mint and never changed. It never affects speed — it affects how much everyone else wants your horse.
A horse's home planet decides which family it draws from. That one rule explains the whole palette: horses that stayed on Kepler-442b kept their natural coats, and horses that teleported out took on the colour of where they landed. It also survives breeding — a Kepler foal is born natural, and never turns Neptune blue.
The palette is closed. Breeding never invents a colour: a foal inherits from a parent or, on the rare mutation, re-rolls one of the published colours below. These are the only coats there will ever be.
A note on migrated ZED horses. Every coat on this page belongs to a ROX horse. A migrated ZED horse keeps its own coat — "Anti-Flash White", and the rest of ZED's palette — and those colours are not listed here and are not part of the ROX palette. They are a different species and their coats are their own.
What a mixed foal wears is genuinely not decided yet. Rather than invent an answer and quietly correct it later, we would rather say plainly that it is open: cross-species breeding is not switched on, and when it is, the colours a hybrid can wear will be published here first. Nothing above changes when that happens — the ROX palette is still closed, and still these coats.
Kepler-442b
The first world, and the only one whose horses never changed colour. Every Kepler coat is a real horse coat — bay, sorrel, dun, gray, cremello — with the white markings real horses carry: blazes, socks and pinto patches.
Kepler coats are worn only by Hyperions. That is what makes the elite tier recognisable on sight: among seven planets of invented colour, a Hyperion is the one that looks like an actual horse. No amount of breeding moves these coats onto another bloodline.
The King and the Queen
Two coats will never be minted and never be born: pure Black and pure White — the natural black and the natural white of Kepler, worn by exactly two horses, the founding DN0 pair. They are the purest horses in the game, and they wear the plainest coats.
Both stand for sale on the ROX marketplace, in dollars: the Black King at $3,000,000, and the White Queen at $5,000,000. The royal stud stands with the King, whose fee is published on his stud listing. Until they are bought, they race and stand for the house. If you ever see a white or black horse on a track, you are looking at royalty. There is no third.
Obsidian CrownBlack coat · no markingsDN0 · Black King · $3,000,000
Minerva CrownWhite coat · no markingsDN0 · White Queen · $5,000,000The originals · all 50, Hyperion only
These are not examples. These are the 50 original Hyperions, every one of them, exactly as it will be sold — tokens 3 to 52, the DN1 and DN2 ranks. The collection has since gained a fourth rung: 50 more Hyperions at DN3, which are not pictured here. With the King and the Queen that makes 102. Five Kepler coats across ten to twelve marking states, and no two are alike: where two horses share a coat and a marking, their mane and eye colour differ. On a racecourse you can tell every one of them apart, which is the point of an elite tier.
Sharp PilgrimCremello coat · bald face + socksGray mane · Yellow eyes
Bright CirrusBay coat · blaze + socksPale mane · Pale eyes
Silk ServalBay coat · bald faceSorrel mane · Blue eyes
Resolute MagpieBay coat · body patch + socksCremello mane · Black eyes
Ochre ServalSorrel coat · bald face + socksCremello mane · Pale eyes
Violent OspreyDun coat · body splash + socksCremello mane · Black eyes
Chasing PrismSorrel coat · body splash + socksWhite mane · Black eyes
High CheetahGray coat · blazePale mane · Black eyes
Charging BluffGray coat · bald face + socksCremello mane · Yellow eyes
Momentum HonourBay coat · star + socksWhite mane · Yellow eyes
Gravity FurnaceDun coat · body patch + socksBlack mane · Pale eyes
Cyclone LegacyCremello coat · socksCremello mane · Pale eyes
Audacious HarrierCremello coat · body splash + socksWhite mane · Yellow eyes
Centauri SpireSorrel coat · no markingsCremello mane · Black eyes
Basalt RapidsDun coat · blazeWhite mane · Black eyes
Jove HeraldSorrel coat · snip + socksPale mane · Yellow eyes
Cyclone TriumphDun coat · snipBlack mane · Pale eyes
Valley RepublicGray coat · snip + socksBlack mane · Gray eyes
Solar BulletDun coat · snip + socksBlack mane · Gray eyes
Platinum GloryBay coat · socksSorrel mane · Black eyes
Graviton StriderDun coat · bald face + socksSorrel mane · Black eyes
Sharp ServalCremello coat · star + socksBlack mane · Gray eyes
Spectre ArrowSorrel coat · snipWhite mane · Yellow eyes
Lunar JourneySorrel coat · body patch + socksSorrel mane · Yellow eyes
Sharp RiddleGray coat · snipCremello mane · Pale eyes
Sheer JourneyCremello coat · blaze + socksPale mane · Blue eyes
Royal GuardianGray coat · no markingsSorrel mane · Pale eyes
Apogee EmpireDun coat · no markingsPale mane · Yellow eyes
Silk SigilCremello coat · body patch + socksWhite mane · Black eyes
Ancient SailBay coat · snip + socksSorrel mane · Gray eyes
Intrepid OdysseySorrel coat · bald faceGray mane · Gray eyes
Ash BannerBay coat · snipPale mane · Yellow eyes
Echo ChaliceCremello coat · snip + socksCremello mane · Pale eyes
Great ReactorSorrel coat · blazeSorrel mane · Pale eyes
Volatile PursuitSorrel coat · starGray mane · Black eyes
Storied DestinyGray coat · socksGray mane · Pale eyes
Storied DancerBay coat · blazeSorrel mane · Pale eyes
Moonlit AlbatrossCremello coat · no markingsSorrel mane · Yellow eyes
Shining NuggetSorrel coat · socksGray mane · Black eyes
Inertia SpectrumGray coat · bald facePale mane · Gray eyes
Prime BullionCremello coat · bald facePale mane · Black eyes
Frost MesaGray coat · star + socksSorrel mane · Pale eyes
Ultimate AnvilDun coat · starWhite mane · Gray eyes
Proton ParadoxBay coat · body splash + socksBlack mane · Yellow eyes
Gleaming TurbineGray coat · blaze + socksCremello mane · Yellow eyes
Neutron EmpireDun coat · blaze + socksCremello mane · Pale eyes
Centauri CaracalBay coat · bald face + socksCremello mane · Black eyes
Peerless EmblemGray coat · starBlack mane · Yellow eyes
Ash ChaserCremello coat · starPale mane · Black eyes
Nickel WolfDun coat · star + socksBlack mane · Black eyesMarkings & patterns · 96 masks
A coat is the colour. A marking is what goes on top of it, and the two are independent — any marking can appear on any coat. A horse wears at most two at once, which gives 186 pattern states in total: 96 single markings, 89 pairs, and one clean coat.
Markings are white — with one exception, and it is a deliberate one. A coloured marking arrives in two ways: through breeding, or on a crown-tier genesis horse. The 50 Hyperion DN3 horses each wear a body splash in a second Kepler colour, and that splash is the rung showing: it is the only place in the collection where colour sits on colour without a pedigree behind it. Anywhere else, a coloured spot means somebody bred for it.
Pure blood shows as one colour. The King and Queen are solid black and solid white — the purest horses in the game wear the plainest coats. Body patterns signal diluted blood, so no genesis horse on a colour planet carries one. Most Hyperions carry none either — and where one does appear it is a splash or a patch, never a pinto, a leopard or a blanket. Every generation you breed away from the crown, broken colour becomes more likely.
Face and leg markings are different: a blaze or a pair of socks is an ordinary breed characteristic that says nothing about ancestry, and any horse may carry them.
Blanket Ion GrayBody pattern
Blanket IIon CremelloBody pattern
Body Patchon SorrelBody pattern
Body Splashon BayBody pattern
Frosted Ion SorrelBody pattern
Leopard Ion DunBody pattern
Leopard IIon GrayBody pattern
Leopard IIIon CremelloBody pattern
Pinto Ion SorrelBody pattern
Pinto IIon DunBody pattern
Pinto IIIon GrayBody pattern
Pinto IVon CremelloBody pattern
Rabicano Ion BayBody pattern
Roan Ion BayBody pattern
Roan IIon SorrelBody pattern
Roan IIIon DunBody pattern
Splash Ion BayBody pattern
Bald Faceon GrayFace marking
Snipon DunFace markingThe same markings, on a coat you cannot buy
Every example above sits on a Kepler natural, because that is all the genesis mint contains. Breeding puts the same markings on invented colour, in a second colour drawn from the other parent — and that is a horse that exists only because somebody made it.
Body SplashCanary Yellow on Congress BlueBred, not minted
Body PatchMint Tulip on Signal RedBred, not minted
Leopard ISolar Flare on Deep SeaBred, not minted
Leopard IICitrine on Violet BlueBred, not minted
Leopard IIIBlizzard Blue on Bright MaroonBred, not minted
Roan IOrange Peel on Dark BlueBred, not minted
Roan IIDeep Pink on AppleBred, not minted
Roan IIIMagic Mint on Iron OxideBred, not minted
Blanket IGolden on Ultramarine BlueBred, not minted
Blanket IIAlgae Green on Deep PinkBred, not minted
Rabicano ICloud Blue on Saddle BrownBred, not minted
Pinto IGolden on Crystal BlueBred, not minted
Pinto IICanary Yellow on Vivid BurgundyBred, not minted
Pinto IIIViolet Blue on Dark LimeBred, not minted
Pinto IVDark Blue on Old GoldBred, not minted
Splash IWatermelon Pink on Blue LagoonBred, not minted
Frosted ILight Sea Green on MulberryBred, not mintedThe colour planets · 73 coats
Seven planets, seven colour families — Neptune blues, Uranus greens, Mars reds, Mercury browns, Saturn golds, Venus pastels, Jupiter violets. Rarity runs in four tiers: 34 Common, 21 Uncommon, 12 Rare, and 6 Super Rare.
Mercury · 13 coats
Bronze#b07f35Super Rare
Pearl Bush#e5deceRare
Saddle Brown#583101Rare
Sorrel#8b5e34Uncommon
Dairy Cream#f9e4c0Uncommon
Vanilla#dcbda1Uncommon
White Rock#f0e7d6Uncommon
Almond#f6dacaCommon
Brandy#e7bc91Common
Light Apricot#f3d5b5Common
Meringue#ffedd8Common
Pinkish Tan#d4a276Common
Whiskey#ce9d73CommonVenus · 10 coats
Dusk#5580aaSuper Rare
Tequila#fde4cfRare
Blush#ffcfd2Uncommon
Electric Lavender#f1c0e8Uncommon
Light Mint#b9fbc0Uncommon
Blue Lagoon#8eecf5Common
Cloud Blue#90dbf4Common
Light Violet#cfbaf0Common
Magic Mint#98f5e1Common
Pastel Blue#a3c4f3CommonMars · 10 coats
Iron Oxide#993d00Super Rare
Pastel Pink#ffccd5Rare
Soft Pink#ffb3c1Rare
Red Brown#a52a2aUncommon
Red Orange#ff4433Uncommon
Signal Red#ff0000Uncommon
Bright Maroon#c9184aCommon
Raspberry#c21e56Common
Vivid Burgundy#a4133cCommon
Watermelon Pink#ff758fCommonJupiter · 9 coats
Dark Blue#03045eRare
Deep Pink#f72585Uncommon
Mulberry#b5179eUncommon
Violet Blue#7209b7Uncommon
Blue Purple#3f37c9Common
Daisy Bush#480ca8Common
Dark Sky Blue#4895efCommon
Deep Violet#560badCommon
Ultramarine Blue#4361eeCommonSaturn · 10 coats
Old Gold#b08f36Super Rare
Canary Yellow#ffff3fRare
Pale Sky#6c757dRare
Dark Orange#ff8800Uncommon
Gold Drop#ff7b00Uncommon
Orange Peel#ffa200Uncommon
Golden#ffd000Common
Golden Yellow#ffdd00Common
Selective Yellow#ffb700Common
Solar Flare#ffea00CommonUranus · 12 coats
Amber#ffc649Super Rare
Aureolin#eeef20Rare
Deep Sea#007f5fRare
Algae Green#80ed99Uncommon
Apple#55a630Uncommon
Sea Green#2b9348Uncommon
Citrine#bfd200Common
Dark Lime#80b918Common
Light Jade#c7f9ccCommon
Light Sea Green#38a3a5Common
Paris Green#57cc99Common
Sulphur#dddf00CommonNeptune · 9 coats
Platinum#dee2e6Super Rare
Congress Blue#023e8aRare
Mint Tulip#caf0f8Rare
French Blue#0077b6Uncommon
Rich Electric Blue#0096c7Uncommon
Blizzard Blue#ade8f4Common
Columbia Blue#90e0efCommon
Crystal Blue#48cae4Common
Pacific Blue#00b4d8CommonWhat breeding does to a coat
Everything above is the genesis mint — the horses that exist because we made them. Every horse after that comes from breeding, and its coat is decided by its parents and its blood, not by us.
Blood decides how broken the colour is
A horse's coat tells you what it is. The purer the blood, the more solid the colour — the King and Queen are pure black and pure white, and no horse in the game is purer than they are. As blood dilutes down the generations, colour breaks up into patches.
So a foal that rolls up toward Hyperion tends toward a cleaner, more solid coat. A foal that settles lower carries more broken colour: pinto patches, leopard spotting, roan ticking, a blanket over the hindquarters. You can read a horse's approximate breeding from across a paddock, which is exactly how it works with real bloodstock.
Face and leg markings are the exception. A blaze, a star, a pair of socks — these are ordinary breed characteristics and say nothing about ancestry. Any horse can carry them at any bloodline.
Colour in a marking can only be bred
At genesis every marking is white. Nothing you can buy in the mint has a coloured spot.
Breeding is the only way a marking takes on colour, drawn from what the parents carry. That is why a horse with gold patches on a blue coat cannot be bought at any price — somebody bred for it, across generations, and the pedigree proves it.
How large the space actually is
Each coat gene — base colour, pattern, mane, eyes, and the colour of each marking — is inherited separately, a coin flip between the parents. The palette they draw from is closed and fixed, and it is worth being precise about its size rather than impressive about it:
| Marking designs (the body art itself) | 96 |
| Pattern states — 1 clean, 96 singles, 89 pairs | 186 |
| Mintable coat colours | 78 |
| Mane colours · eye colours | 6 · 5 |
Everything beyond those 186 pattern states is recolouring: the same body art in a different colour. That is real variation — a gold blaze on a blue coat is not a white blaze on a bay — but it is not new artwork, and we are not going to pretend otherwise.
Counting colourways, a horse with white markings can look 435,240 different ways. Once a marking can carry its own inherited colour, drawn from a palette that excludes the coat's own, the combinations reach 1,252,073,160.
Read that second number for what it is: a combination count, not a gallery. It is the ceiling of what the system can express, not a promise of a billion distinguishable horses. The honest headline is the one above — 96 marking designs, 186 patterns, 78 coats.
The palette itself never grows. Breeding invents no new colour: every coat a foal can wear is already on this page. Super Rare colours can never arrive by mutation, only by inheritance — their population can hold or shrink, never expand.
Three steps, and you cannot skip one
How a horse looks is decided by how many colours its line has absorbed, and a line absorbs them one at a time. This is the whole of it:
One colour — a matched pair breeds true. Red on red gives red. Blue on blue gives blue. Always, with no roll and no exception. The markings are there, but they are the same colour as the coat, so the horse reads as solid. That guarantee is what makes line-breeding worth doing: you know exactly what you are getting.
Two colours — the second parent shows. Put a red mare to a violet stallion and the foal carries both. Sometimes it comes out solid like its mother, sometimes solid like its father, and sometimes it wears one as its coat and the other as its markings. That third outcome is the two-colour horse: gold spots on a blue coat, and the spots name the other parent.
Three colours — the far end. Take a two-colour horse and breed it to a third colour, and the line is now carrying more than a coat can show plainly. That is when the body patterns arrive — brindle striping, marbling, belted bodies, the coats no genesis horse wears. They are not handed out and they cannot be bought. They are what a third colour entering a pedigree looks like.
So a solid horse tells you its parents matched. A two-tone horse tells you they did not. A brindle tells you somebody kept going. Nothing about the coat is decoration — it is the record.
A foal's bloodline is drawn against the published odds at the moment the cover is booked — a fixed table, set before anyone pays, with structural limits no roll can cross. The appearance rolls above follow the published inheritance rules from the parents' own coats.
Twenty of the combinations
None of these can be bought. Every one has to be bred. They are drawn from the 186 pattern states and the colour palette above — the combination space runs to 1,252,073,160, though what makes each of these distinctive is the body art and the colours it carries, not the size of the number. Here are twenty.
Two colours — what breeding does with an inherited palette
These are step two: one parent's colour as the coat, the other's as the markings. A marking takes its colour from what the parents carry. Gold spots on a blue coat means a Saturn horse somewhere in the pedigree; the coat is the receipt.
Crystal BluePinto II · Golden markingsPale mane · Blue eyes
Deep SeaLeopard II · Canary Yellow markingsBlack mane · Yellow eyes
Red BrownBlanket II · Meringue markingsSorrel mane · Gray eyes
Old GoldRoan III · Dark Blue markingsBlack mane · Black eyes
Light VioletSplash I · Mint Tulip markingsWhite mane · Blue eyes
Violet BlueRabicano I · Almond markingsGray mane · Pale eyes
Saddle BrownFrosted I · Pearl Bush markingsCremello mane · Black eyes
AmberLeopard III · Deep Pink markingsWhite mane · Yellow eyes
Watermelon PinkPinto III · Dusk markingsPale mane · Black eyes
Solar FlarePinto IV · Violet Blue markingsBlack mane · Blue eyesAnd the far end of the space
Deep in a pedigree, on an invented-colour coat, patterns appear that no genesis horse ever wore — brindle striping, marbling, belted bodies. A horse like this is not rare because we said so. It is rare because somebody spent generations getting there.
French BlueBrindle_02 · Canary Yellow markingsBlack mane · Yellow eyes
Deep PinkMarble_03 · Mint Tulip markingsWhite mane · Blue eyes
AppleBelt_02 · Deep Pink markingsBlack mane · Gray eyes
GoldenDapple_02 · Dark Blue markingsGray mane · Black eyes
Signal RedBrindle_06 · Golden markingsWhite mane · Yellow eyes
Ultramarine BlueMarble_01 · Canary Yellow markingsPale mane · Blue eyes
BlushDapple_05 · Deep Sea markingsBlack mane · Pale eyes
Old GoldBelt_04 · Violet Blue markingsGray mane · Blue eyes
Crystal BlueBrindle_04 · Solar Flare markingsCremello mane · Yellow eyes
Magic MintMarble_05 · Signal Red markingsBlack mane · Gray eyes